Pogo Joe
Platform: Commodore 64
Gametype: Undefined
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Pogo Joe is a game very similar to Q*Bert, although there is enough variation to consider it more than just a clone. Similar to Q*Bert, the player changes the color of the object they land on, in Pogo Joe's case these are barrels as opposed to cubes, until the entire level is changed to the new color. Also, the levels can look like something other than a pyramid. There are enemies to avoid, and properties of the barrels also vary. Instead of discs that Q*Bert uses to escape his foes, there is the super jump ability as well as certain colored barrels a player can use to clear the enemies off the screen.

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Description from the packaging:

Featuring 10 monsters on 64 screens.
Screenplay knows what you want in an arcade game. You're looking for a game with a challenging goal and lightning response. You want colorful, three-dimensional graphics and smooth animation. You expect excellent music and exciting sound effects. You want a state-of-the-art, arcade-quality game to play on your computer.

Pogo Joe, the newest arcade game from Screenplay, offers all of these things and more. Joe rides his bouncing pogo stick across fields of cylinders, springing in time to his playful tune. Pogo Joe can change the cylinder colors, eliminate them or even create them out of thin air! Uniquely animated creatures from elephants to spinning tops, share each three-dimensional screen. Some help Pogo Joe get points, but others have less friendly intentions. Sixty-four different screens will provide a lasting challenge to even the most dedicated arcade addict.

Author: William F. Denman, Jr.
Maximum Number of Players: 2
Complexity (on a scale of 1-10): 5
Age Group: 6+
